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Facility Location on Terrains: Extended Abstract
Book chapter   Open access

Facility Location on Terrains: Extended Abstract

Boris Aronov, Marc van Kreveld, René van Oostrum and Kasturirangan Varadarajan
Algorithms and Computation, pp.20-29
Lecture Notes in Computer Science, Springer Berlin Heidelberg
03/29/2001
DOI: 10.1007/3-540-49381-6_4
url
https://dspace.library.uu.nl/handle/1874/18904View
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Abstract

Given a terrain defined as a piecewise-linear function with n triangles, and m point sites on it, we would like to identify the location on the terrain that minimizes the maximum distance to the sites. The distance is measured as the length of the Euclidean shortest path along the terrain. To simplify the problem somewhat, we extend the terrain to (the surface of) a polyhedron. To compute the optimum placement, we compute the furthest-site Voronoi diagram of the sites on the polyhedron. The diagram has maximum combinatorial complexity Θ(mn)2, and the algorithm runs in O(mn2 log2m(logm + logn) time.
Facility Location Facility Location Problem Point Site Short Path Voronoi Diagram

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