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10 Lessons from Millennials Making Games
Conference presentation   Open access

10 Lessons from Millennials Making Games

Megan M Mathews
The Digital Studio for Public Art & Humanities, University of Iowa
09/26/2013
url
https://youtu.be/l8elh89qr3wView
Open Access

Abstract

Fostering student engagement and community building through video gaming.

Megan Mathews, MS Candidate in Informatics, explores the successes and failures of University of Iowa students making video games. Game-making impacts teaching and learning, student engagement, community building, Iowa economics and more.

Other Computer Sciences Other Education collaborative projects in the classroom digital media EPX Studios EPXCON Game making in higher education game pilot research at Iowa independent gaming trends Iowa based game development mindful gaming video games impact on education

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