Conference proceeding
Effects of scene density and richness on traveled distance estimation in virtual environments
Proceedings of the ACM SIGGRAPH Symposium on applied perception in graphics and visualization, pp.83-86
APGV '11
08/27/2011
DOI: 10.1145/2077451.2077466
Abstract
We conducted an experiment to examine the effects of scene density and richness on people's estimates of traveled distance. Participants wearing HMDs first experienced vision-only simulated self-motion over the distance of 65 meters in either a feature-dense scene (condition 1) or a sparse scene (condition 2), and then attempted to reproduce the same distance by physically walking with vision in a neutral virtual scene. We found that participants' estimates in the first condition were significantly shorter than those in the second condition. Furthermore, condition 1 estimates were significantly below the actual 65m travel distance, while condition 2 estimates did not differ significantly from 65m. The results suggest that scene feature density and richness affect traveled distance estimation.
Details
- Title: Subtitle
- Effects of scene density and richness on traveled distance estimation in virtual environments
- Creators
- Tien NguyenJames CremerJoseph KearneyJodie Plumert
- Resource Type
- Conference proceeding
- Publication Details
- Proceedings of the ACM SIGGRAPH Symposium on applied perception in graphics and visualization, pp.83-86
- Series
- APGV '11
- DOI
- 10.1145/2077451.2077466
- Publisher
- ACM
- Grant note
- DOI: 10.13039/100000071, name: National Institute of Child Health and Human Development, award: R01-HD052875; DOI: 10.13039/100000144, name: Division of Computer and Network Systems, award: CNS-0750677
- Language
- English
- Date published
- 08/27/2011
- Academic Unit
- Psychological and Brain Sciences; Nursing; Injury Prevention Research Center; Computer Science
- Record Identifier
- 9984213396302771
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