Conference proceeding
Incloodle: Evaluating an Interactive Application for Young Children with Mixed Abilities
Proceedings of the 2016 CHI Conference on human factors in computing systems, pp.165-176
CHI '16
05/07/2016
DOI: 10.1145/2858036.2858114
Abstract
Every child should have an equal opportunity to learn, play, and participate in his or her life. In this work, we investigate how interactive technology design features support children with and without disabilities with inclusion during play. We developed four versions of Incloodle, a two-player picture-taking tablet application, designed to be inclusive of children with different abilities and needs. Each version of the application varied in (1) whether or not it enforced co-operation between children; and in (2) whether it prompted interactions through in-app characters or more basic instructions. A laboratory study revealed technology-enforced cooperation was helpful for child pairs who needed scaffolding, but character-based prompting had little effect on children's experiences. We provide an empirical evaluation of interactive technology for inclusive play and offer guidance for designing technology that facilitates inclusive play between young neurotypical and neurodiverse children.
Details
- Title: Subtitle
- Incloodle: Evaluating an Interactive Application for Young Children with Mixed Abilities
- Creators
- Kiley Sobel - University of WashingtonKyle Rector - University of WashingtonSusan Evans - University of WashingtonJulie Kientz - University of Washington
- Resource Type
- Conference proceeding
- Publication Details
- Proceedings of the 2016 CHI Conference on human factors in computing systems, pp.165-176
- Series
- CHI '16
- DOI
- 10.1145/2858036.2858114
- Publisher
- ACM
- Grant note
- DOI: 10.13039/100000001, name: National Science Foundation, award: DGE-1256082
- Language
- English
- Date published
- 05/07/2016
- Academic Unit
- Computer Science
- Record Identifier
- 9984259414402771
Metrics
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