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Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process
Conference proceeding

Play-Based Design: Giving 3- to 4-Year-Old Children a Voice in the Design Process

Luiza Superti Pantoja, Kyle Diederich, Liam Crawford, Megan Corbett, Samantha Klemm, Kerry Peterman, Flannery Currin and Juan Pablo Hourcade
Proceedings of the 2020 CHI Conference on human factors in computing systems, pp.1-14
CHI '20
04/21/2020
DOI: 10.1145/3313831.3376407

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Abstract

There has been a dramatic growth in interactive technology use by children under the age of 5 during the past decade. Despite this growth, children under the age of 5 typically participate only as users or testers in the design process in the overwhelming majority of projects targeting this population presented in key child-computer interaction venues. In this paper we introduce play-based design, an age-appropriate design method to give 3-4-year-old children a voice in the design process. More specifically, we contribute a thorough analysis of the use of existing methods to design technologies for children under the age of 5, a summary of the process that resulted in the development of play-based design, a detailed description of play-based design, a qualitative analysis of our experience implementing play-based design with two groups of children, and a discussion of play-based design's place among other methods, its advantages, and limitations.
children design methods play preschool

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