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The influence of stereoscopic image display on pedestrian road crossing in a large-screen virtual environment
Conference proceeding

The influence of stereoscopic image display on pedestrian road crossing in a large-screen virtual environment

Yuanyuan Jiang, Elizabeth O'Neal, Luke Franzen, Junghum Yon, Jodie Plumert and Joseph Kearney
Proceedings of the ACM Symposium on applied perception, pp.1-4
SAP '17
09/16/2017
DOI: 10.1145/3119881.3119886

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Abstract

This paper investigates the influence of stereoscopic vs. non-stereoscopic display in large-screen virtual environments on an everyday perception-action task - crossing traffic-filled roadways as a pedestrian. The task for participants was to physically cross a virtual road with continuous traffic without getting hit by a car in a CAVE-like virtual environment. Half of the participants performed the task with stereoscopic display and half performed the task with non-stereoscopic display. We found that stereoscopic display had little impact on the size of the gaps participants crossed or the timing of their crossing motion relative to the gap with the exception of a small difference in crossing speed. The results are important for validating the use of non-stereoscopic image displays in ground vehicle simulation and supporting the use of non-stereoscopic displays for multi-viewpoint rendering in co-occupied virtual environments.
stereoscopic displays pedestrian simulation immersive virtual environments large screen VE pedestrian road crossing

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