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gBeam-ACO: a greedy and faster variant of Beam-ACO
Conference proceeding

gBeam-ACO: a greedy and faster variant of Beam-ACO

Jeff Hajewski, Suely Oliveira, David E Stewart and Laura Weiler
Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion, pp.1434-1440
GECCO '20
07/08/2020
DOI: 10.1145/3377929.3398081

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Abstract

Beam-ACO, a modification of the traditional Ant Colony Optimization (ACO) algorithms that incorporates a modified beam search, is one of the most effective ACO algorithms for solving the Traveling Salesman Problem (TSP). Although adding beam search to the ACO heuristic search process is effective, it also increases the amount of work (in terms of partial paths) done by the algorithm at each step. In this work, we introduce a greedy variant of Beam-ACO that uses a greedy path selection heuristic. The exploitation of the greedy path selection is offset by the exploration required in maintaining the beam of paths. This approach has the added benefit of avoiding costly calls to a random number generator and reduces the algorithms internal state, making it simpler to parallelize. Our experiments demonstrate that not only is our greedy Beam-ACO (gBeam-ACO) faster than traditional Beam-ACO, in some cases by an order of magnitude, but it does not sacrifice quality of the found solution, especially on large TSP instances. We also found that our greedy algorithm, which we refer to as gBeam-ACO, was less dependent on hyperparameter settings.
ant colony optimization Beam-ACO greedy search

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