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Yield: (agri)cultural production and commodity fetishism in the twenty-first century
Dissertation

Yield: (agri)cultural production and commodity fetishism in the twenty-first century

Paul Schmitt
University of Iowa
Doctor of Philosophy (PhD), University of Iowa
Autumn 2025
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Yield Dissertation - Paul Schmitt - 20253.37 MB
Embargoed Access, Embargo ends: 01/23/2028

Abstract

This dissertation contends that the food system, as it stands, obscures the social relations of production inherent in how capitalist agriculture grows, distributes, and sells food. Because of these conditions, this dissertation examines how video game designers, fiction writers, and comic book artists alike address technological changes in agriculture in ways that either further reify and obscure the social relations of food production—that is, fetishize agricultural commodities—or provide alternative means of thinking and understanding global food systems even as they grow increasingly intensive and deleterious to global and local ecologies Amidst ongoing debates over the safety and sustainability of our global food system due to both longstanding and more recent industrial production practices, this dissertation argues that we must reevaluate the ways we produce food. The game developers, artists, and writers with whom this dissertation engages address food-systemic challenges to varying degrees of awareness and concern, in some cases demonstrating the common oversimplification of food production, and in others embracing the complex interrelations between humans and extrahuman natures—thus constituting a corpus representative of the varied media environments we inhabit. This dissertation argues that the cultural production with which the public engages can affect what the public believes is possible in terms of agricultural practices and food production.
Agriculture comics commodity fetishism literature Marxism video games

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