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Investigation into the feasibility of shadow generation on mobile graphic cards
Thesis   Open access

Investigation into the feasibility of shadow generation on mobile graphic cards

Nicholas Maina Kiguta
University of Iowa
Master of Science (MS), University of Iowa
Autumn 2010
DOI: 10.17077/etd.rartj518
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Abstract

Current commodity graphic cards are capable of generating real-time realistic shadows in 3D scenes. This is possible as they are highly optimized for vector computation due to their highly pipelined architecture. This speed comes at a power cost that is rarely considered. This study investigates the feasibility of generating shadows in real-time but on mobile graphics cards. We see that it is possible to generate shadows in real-time but using cheap algorithms.

Electrical and Computer Engineering

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