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Floodcraft: Game-based Interactive Learning Environment using Minecraft for Flood Mitigation for K-12 Education
Journal article   Peer reviewed

Floodcraft: Game-based Interactive Learning Environment using Minecraft for Flood Mitigation for K-12 Education

Eslim Emiroglu, Cori Ann Grant, Yusuf Sermet and Ibrahim Demir
International journal of disaster risk reduction, Vol.130, 105799
11/2025
DOI: 10.1016/j.ijdrr.2025.105799

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Abstract

K-12 education Flood management Flood risk Flood mitigation Gamification Serious gaming

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