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Nagging: A scalable fault-tolerant paradigm for distributed search
Journal article   Open access   Peer reviewed

Nagging: A scalable fault-tolerant paradigm for distributed search

Alberto Maria Segre, Sean Forman, Giovanni Resta and Andrew Wildenberg
Artificial intelligence, Vol.140(1), pp.71-106
2002
DOI: 10.1016/S0004-3702(02)00228-X
url
https://doi.org/10.1016/S0004-3702(02)00228-XView
Published (Version of record) Open Access

Abstract

This paper describes nagging, a technique for parallelizing search in a heterogeneous distributed computing environment. Nagging exploits the speedup anomaly often observed when parallelizing problems by playing multiple reformulations of the problem or portions of the problem against each other. Nagging is both fault tolerant and robust to long message latencies. In this paper, we show how nagging can be used to parallelize several different algorithms drawn from the artificial intelligence literature, and describe how nagging can be combined with partitioning, the more traditional search parallelization strategy. We present a theoretical analysis of the advantage of nagging with respect to partitioning, and give empirical results obtained on a cluster of 64 processors that demonstrate nagging's effectiveness and scalability as applied to A ∗ search, αβ minimax game tree search, and the Davis–Putnam algorithm.
Boolean satisfiability Branch and bound Game tree search Parallel/distributed search algorithms Search pruning

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