Journal article
Teaching systems thinking through game design
Educational technology research and development, Vol.67(1), pp.1-19
02/01/2019
DOI: 10.1007/s11423-018-9596-8
Abstract
In this mixed-methods study, we examined if students benefitted from a game design course offered during an enrichment hour in terms of gains in their system analysis and design skills. Students at a rural middle school in Southeast US (n=19) attended a 1-hour game design course offered weekly during an academic enrichment class period, for the duration of a school year, learning basics of digital game-design and practicing system design skills such as making flowcharts. The results of quasi-experimental data indicated that the treatment group's pretest-posttest system analysis and design skills, compared to the control group, which did not receive any training, further improved, F(1,33)=16.516, p<0.001. Results from the interviews showed that the participants were able to verbalize how they applied system analysis and design skills developed during the course to problem-solving in different contexts. We discussed the instructional aspects of learning game-design that align with systems thinking. We also explored the possible influence of initial cognitive skills on student learning outcomes from such interventions.
Details
- Title: Subtitle
- Teaching systems thinking through game design
- Creators
- Mete Akcaoglu - Georgia Southern UniversityLucy Santos Green - University of South Carolina
- Resource Type
- Journal article
- Publication Details
- Educational technology research and development, Vol.67(1), pp.1-19
- Publisher
- Springer Nature
- DOI
- 10.1007/s11423-018-9596-8
- ISSN
- 1042-1629
- eISSN
- 1556-6501
- Number of pages
- 19
- Language
- English
- Date published
- 02/01/2019
- Academic Unit
- Library and Information Science
- Record Identifier
- 9984422735902771
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