Preprint
At the nexus of ludology and narratology: Advances in reality-based story-driven games [version 1; peer review: 3 approved]
F1000 research, Vol.12, 45
01/11/2023
DOI: 10.12688/f1000research.129113.1
PMCID: PMC9978239
PMID: 36875497
Abstract
Story-driven games are growing in popularity across a wide range of genres. However, the narrative potential of video games is still being debated, particularly in light of the so-called tension between gameplay and storytelling. This study proposes that rules and game mechanics perform narrative semiotic functions, offering a ludic grammar of interactive storytelling. Case studies of four representative games show through exploratory player action shaped by rules, the medium of video games can generate meanings that traditional media cannot, thereby better achieving their narrative goals.
Details
- Title: Subtitle
- At the nexus of ludology and narratology: Advances in reality-based story-driven games [version 1; peer review: 3 approved]
- Creators
- Lei Chen - University of IowaDavid Dowling - University of IowaChristopher Goetz - University of Iowa
- Resource Type
- Preprint
- Publication Details
- F1000 research, Vol.12, 45
- DOI
- 10.12688/f1000research.129113.1
- PMID
- 36875497
- PMCID
- PMC9978239
- NLM abbreviation
- F1000Res
- ISSN
- 2046-1402
- eISSN
- 2046-1402
- Language
- English
- Date posted
- 01/11/2023
- Academic Unit
- Cinematic Arts; School of Journalism and Mass Communication
- Record Identifier
- 9984399485802771
Metrics
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